AGAIN. / Maria Sastre

Free course / Move — Loyalty & behaviour

Loyalty that changes behaviour.

Learn why most programmes reward what would have happened anyway, and how to design one that moves something.

Join the free course

Why this matters

Points are not loyalty. A programme earns its cost only when it changes what customers do next.

Five films

The course

  1. 01

    Loyalty is a behaviour

    The difference between a programme people join and a reason people return.

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  2. 02

    The four commercial jobs

    Retain, grow frequency, move channels, lift value. Every mechanic should do one of them.

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  3. 03

    Rewards that do not reward

    Spotting subsidy: benefits that pay customers for behaviour they already had.

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  4. 04

    Designing the next move

    Choosing one behaviour to change and building the mechanic around it.

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  5. 05

    Measuring the move

    Control groups, incrementality, and why member counts prove nothing.

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You leave with

  • A test for every existing mechanic
  • One behaviour to change, chosen
  • A way to prove the programme earns its cost

Free / by email

Join the course

The films arrive by email, one at a time. It is part of one system: Know, Move, Feel, Connect.

Go deeper / Masterclass

Designing loyalty that earns its cost.

See the masterclass